punchbowl.level1.despike#
Functions#
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Remove cosmic ray spikes from a single polarization sequence of images. |
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Despike a polarization sequence of images using a simple statistical test. |
Module Contents#
- punchbowl.level1.despike.despike_polseq(reference: punchbowl.data.punchcube.PUNCHCube, neighbors: list[punchbowl.data.punchcube.PUNCHCube], filter_width: float = 25.0, hpf_zscore_thresh: float = 10.0) tuple[punchbowl.data.punchcube.PUNCHCube, numpy.ndarray][source]#
Remove cosmic ray spikes from a single polarization sequence of images.
This code takes as input multiple (N) images from the same roll sequence. It constructs a high-pass-filtered version of the input images. At each pixel, it computes the median and standard deviation of the (N-1) dimmest pixels, and then the z-score of each pixel. If the z-score exceeds a threshold, a cosmic ray is assumed and the pixel is filled in with the mean of its neighbors.
- Parameters:
reference (PUNCHCube) – a PUNCHCube to correct for cosmic rays
neighbors (List[PUNCHCube]) – a list of PUNCHCube objects representing a polarization image sequence, should not include the reference image
filter_width (float) – width of the gaussian filter used in created the high-pass-filtered image
hpf_zscore_thresh (float) – number of standard deviations above the sequence median[sic] that causes a pixel to be marked as a cosmic ray.
- Returns:
- a PUNCHCube with spikes replaced by the average of their neighbors,
and a list of spike locations for all neighbors
- Return type:
(PUNCHCube, np.ndarray)
- punchbowl.level1.despike.despike_polseq_task(data_object: punchbowl.data.punchcube.PUNCHCube, neighbors: list[punchbowl.data.punchcube.PUNCHCube] | list[str], filter_width: float = 25.0, hpf_zscore_thresh: float = 10.0, max_workers: int | None = None) punchbowl.data.punchcube.PUNCHCube[source]#
Despike a polarization sequence of images using a simple statistical test.
- Parameters:
data_object (PUNCHCube) – Image to be despiked.
neighbors (list[PUNCHCube] | list[str]) – Sequence of neighbor images from the same spacecraft and roll sequence to use in despiking.
filter_width (float, optional) – width of the gaussian filter used to construct the high-pass-filtered image, in pixels.
hpf_zscore_thresh (float, optional) – number of standard deviations above the sequence median[sic] that causes a pixel to be marked as a cosmic ray.
max_workers (int, optional) – Max number of threads to use
- Returns:
Despiked cube.
- Return type: